The practice
Image. Texture.
Time.
The work begins with a moment, a mark, a system, or some combination of the three.

The mark and the ground
The mark is ink; the ground is texture. Black, ink-like forms return across individual works and series, in conversation with the surfaces around them.
Those textures are one of the most important parts of the practice. A great deal of time and thought goes into building them, and into how the mark and the ground work together.
Place, identity, change
Memories become compositions. An aspiration develops over time. A period of transition takes the form of a series. These subjects return through different visual approaches.
Working with a system
Code is part of the image. Recent works are built in vanilla JavaScript and WebGL, without external libraries, written in part with large language models. The code, the logic, and the image belong to the same object: a small system made to run from what is inscribed.
The Paint Engines open some of those systems. Another person can enter, decide, and produce an image. The engine is authored; the outcome is not predetermined.
Beyond the screen
The same systems extend into prints and bespoke visual environments for hotels, rental properties, and private residences.
Further into the studio
Original writing, process photographs, and the stories around the works.